Czerka Docks Dialogue Enhancement 1.0.0

   (0 reviews)

6 Screenshots

About This File

Czerka Docks Dialogue Enhancement

Author: Emperor Devon
Version: 1.00
File Name: Czerka Docks Dialogue Enhancement.zip
Contact: Emperor Devon (Deadly Stream), emperor.devon9@gmail.com (email), false_epiphany (Discord). Bug reports, feedback, and suggestions are all welcome.  


1. DESCRIPTION
 
This mod alters the conversations with the Czerka guard and docking bay master on Citadel Station.

The Docking Bay Master

  • Your PC may now use [Force Persuade] to make him cooperate over the false Batu. It bugged me that Kreia could do this but a PC with Affect/Dominate Mind could not.
  • Your PC may now use [Force Persuade] to make him share his information for free. Again, classic use of the Force upon the weak-minded.
  • Your PC may now use [Persuade] to haggle down his price from 25 credits to 10 credits. The difficulty is slighter higher than the initial [Persuade] check to make him admit he can help.
  • Changed his response to Kreia's "You will help us find..." from "But I see no harm..." to "I will you help find..." Mind tricked people are supposed to parrot back the Jedi's words.
  • Changed a couple PC lines to better reflect the docking bay master's prior responses. For example, if you threaten him and he doesn't budge, your PC will say a surlier "Fine, I'm going," instead of "I'll be going."
  • Added several PC responses to other lines of his. Mostly cosmetic things (e.g., "Very good" after he says your shuttle is prepped for departure) to make the conversation feel more real.
  • Fixed a developer misspelling. "Discrete" should have been "discreet".
  • Fixed a developer grammatical error. "I must protest to your language!" is now "I must protest your language!"

The Twi'Lek Guard

  • Your PC may now use [Force Persuade] to make him open up about the wanted criminals. Previously, the only option was to threaten him for dark side points.
  • Your PC may now use [Persuade] to offer him a 20 credit bribe towards the same end.
  • Changed the PC's "I'll be doing" line to a more fitting "All right, I'm going" after the guard asks him/her to leave.
  • Added two PC minor responses to the information he gives: "That's all I needed" and "That's not much." As with the duros, these are intended to make the conversation feel more real.

Minor alterations, but it bothered me that haggling and Jedi mind tricks weren't options in those conversations when they are in most others.


2. COMPATIBILITY

This mod should be compatible with all other mods. I know of none that alter the dialogue files for these NPCs.


3. INSTALLATION

Copy the files to your override folder.


4. UNINSTALLATION

Delete the files from your override folder.


5. USAGE AND PERMISSIONS

You have my blessing to do whatever you want with these files. If you use them in another mod, or upload them to another website, please give me attribution for my work.


6. CREDITS

  • Cortisol for developing the Holocron Toolset
  • Deadly Stream for providing a continued home for KotOR modding
  • tk102 for his dialogue editor
  • Wine's developers for letting me run Windows tools over Ubuntu
  • Wizard for continuing to work on the Holocron Toolset
     
  • BioWare and Obsidian for making great games that people still play 20+ years later.
     

7. LEGAL DISCLAIMER

THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.


What's New in Version 1.0.0   See changelog

Released

No changelog available for this version.

  • Like 3



User Feedback

You may only provide a review once you have downloaded the file.

There are no reviews to display.