KotorBlender (for Blender 4.2 / 4.4) 4.0.0

   (4 reviews)

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About This File

Blender addon for working with KotOR assets.

Features:

  • Import & export MDL models, including animations and walkmeshes
  • Import & export LYT files
  • Import & export PTH files
  • Lightmap texture baking
  • Area minimap rendering

For installation and usage guides, see README in the GitHub repository.


What's New in Version 4.0.0   See changelog

Released

Migrated to support Blender versions 4.2 and 4.4.

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KitsuNeshKaa

   1 of 1 member found this review helpful 1 / 1 member

The most useful thing for working with models.

PS. Who has problems with bl_mesh.use_auto_smooth on blender 4+

AppData\Roaming\Blender Foundation\Blender\4.3\scripts\addons\io_scene_kotor\scene\modelnode\trimesh.py

line 236
bl_mesh.use_auto_smooth = False
just delete

изображение.png

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mcleanmercury

· Edited by mcleanmercury

   1 of 1 member found this review helpful 1 / 1 member

This file was so incredibly helpful. However, I did run into a few problems. I can import mdl files, but I can't export them. The option is there, but when I go to the exported location, it's empty. I'm using Blender 3.6. Also, I tried making edits to the KotOR PFBCM to practice my skills since I'm new. It imports just fine, but even if I do nothing, I can't export it because of duplicate nodes. Do you know why that is? If I delete all the blue and green boxes (marked locations for where animations go I think?) making it so you only see the base 3D model, the error goes away, but the mdl file still isn't exported. Any tips or tricks would be appreciated.

I also tried this in blender 4.1 and it didn't work so that's why I'm using 3.6

PS: Drakr62 is right, a tutorial would be super duper awesome. Thanks!

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JediArchivist

   0 of 2 members found this review helpful 0 / 2 members

 

 

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Drakr62

  

I love it but I would like to know if there is a tutorial for the mod

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