Custom Starting Feats 1.1

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About This File

A basic mod to allow you to choose starting feats at character creation.

All classes keep the following starting feats:

  • Armor Proficiency: Light
  • Weapon Proficiency: Melee Weapons
  • Jedi Defence
  • Jedi Sense

Each class will also start with their class feat and x number of feats to allocate, where x is the number of starting feats removed.

  • Guardian: Force Jump + 11 Feats
  • Sentinel: Force Immunity: Fear + 10 Feats
  • Consular: Force Focus + 10 Feats

Installation: Drag files to your Override folder.

What's New in Version 1.1   See changelog


Removed Starting Feat:

  • Weapon Proficiency: Lightsaber

Added Starting Feat:

  • Weapon Proficiency: Melee Weapons (Required to progress through Peragus II)
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Very usefull mod. I was lucky last year to come upon this mod when I stared modding my game for playthrough. This mod is somewhat equevalent to "Character Start Up Change" mod in KOTOR 1, in the way to give you more options for feats progression in the begining.

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