Custom Starting Feats 1.1

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About This File

A basic mod to allow you to choose starting feats at character creation.

All classes keep the following starting feats:

  • Armor Proficiency: Light
  • Weapon Proficiency: Melee Weapons
  • Jedi Defence
  • Jedi Sense

Each class will also start with their class feat and x number of feats to allocate, where x is the number of starting feats removed.

  • Guardian: Force Jump + 11 Feats
  • Sentinel: Force Immunity: Fear + 10 Feats
  • Consular: Force Focus + 10 Feats

Installation: Drag files to your Override folder.

What's New in Version 1.1   See changelog


Removed Starting Feat:

  • Weapon Proficiency: Lightsaber

Added Starting Feat:

  • Weapon Proficiency: Melee Weapons (Required to progress through Peragus II)
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