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KotOR 2 Endgame Flow Improvements

These are just some ideas that I wanted to write down after going through the end game sequences again. I was using the Extended Enclave mod as well as TSLRCM, and overall I think it is better than normal TSLRCM, there is still some things that I think could work better. First thing, I would have the Nihilus/Tobin cutscene trigger during your next space flight after completing Onderon, instead of  when entering the enclave. It disrupts the flow of the sequence a bit where it is now. Handmai

darthbdaman

darthbdaman

 

Cut Modules Quest Mod Idea

I have been messing around with the excellent Lost Modules resource, and would like to do something with the 2 most complete maps. The Czerka base on Korriban is pretty complete, and can be seen in some early screenshots. The cut shadowlands level is also usable, though there isn't any indication of what it was for. It is probable that content from the shadowlands was moved out of this module to reduce its size (this is obviously entirely speculative).   I thought about NPCs that were underuse

darthbdaman

darthbdaman

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