FantasyVader 6 Posted March 16, 2022 This split in Revan's robes has always pissed me off. Especially since it's fixed in the Star Forge model... So is it possible to fix these without tampering with weights too much? I was thinking of exporting the two models to Blender and then just merging them via vertex editing, but I'm not sure how well that would work, or *if* it would work. But on the off chance that it does, could it be used to restore Revan's robes to a less janky state? Because if that alone works, I was thinking of just improving the model altogether. Quote Share this post Link to post Share on other sites