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kallas_br

tweaking difficulty settings.

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ok total noob about modding, was wondering how complicated it would be for me to modify the enemies HP?

As far as I know, increasing the difficulty increases the HP and damage by 50% (as far as I can find), I would like to increase the HP without increasing the damage (to make the combat last a little longer, what can I say I like it of the combat animation)

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The difficulty slider actually only affects enemy damage, not their HP. So while you can tweak the numbers in difficultyopt.2da it won't help you with this goal.

The simplest option would be to edit the individual enemy files to give them more HP. There's a lot of enemies, though, so I don't recommend it.

You can change max HP values via script, so the best way to do it would be editing the spawn script to give more HP to all non-PC creatures.

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