eldendream 0 Posted August 7, 2021 (edited) I'd like to make a robe that the player can change the color of. So let's say we have a <Fullname> Robe item. Is it possible to change that item's texture from within the game (whether by interacting with a workbench, dialogue sort of like the Player crystal, or some other means)? Alternatively, would it be possible to set the texture on creation of a <Fullname> Robe, like if a workbench offered options such as "red, blue, green"? I'm rather new to modding (made some items), so I apologize for any misconceptions. Thanks in advance for any help! Edited August 7, 2021 by eldendream Quote Share this post Link to post Share on other sites
TamerBill 135 Posted August 7, 2021 Nope, not dynamically. One item, one texture. How you'd have to do it is have a separate robe item for each of the colours. When you change the colour through a workbench dialogue or whatever you'd be deleting the old robe and giving the player a fresh one that's the correct colour. Quote Share this post Link to post Share on other sites
eldendream 0 Posted August 8, 2021 That's what I figured looking through the scripts and all. Just wanted to make sure there wasn't a way I was missing. Thanks for the answer! Quote Share this post Link to post Share on other sites