Jump to content

Recommended Posts

Posted

Ok, I created a mod for a bit of armor I'm fond of, and I would really like to add it to the footlocker in the Exile's room on the Harbringer. Problem is, I can't figure out how to place. I did manage to work on a dialogue addition that adds it to your inventory at one point, but I can't figure out what the reference is for the footlocker. I was wondering if anyone else has done this or knows how to find it. I've tried every variation of the reference that I can think of, and it keeps telling me it's not valid. Here's what I have:

 

void main () {
    object oContainer = g_gresmillow007(2389);

    int nQuantity = 1;

    CreateItemOnObject("exilearmor", oContainer, nQuantity);

    }

 

Yes, I know that's not correct, but that's the footlocker as stated in KT, so I'm unclear what exactly I should be using. In case it's not odvious, I'm not familar with scripting, so it's probally something simple, but I can't find any sytanx tutorials or references.

Posted

It's still giving me an error.

 

void main () {
    object oContainer = g_tresmillow007(2389);

    int nQuantity = 1;

    CreateItemOnObject("exilearmor", oContainer, nQuantity);

    }

 

Error: Undeclared identifier "g_tresmillow007"

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines.