Mellowtron11 180 Posted December 5, 2017 File Name: Official 1.03 Patch File Submitter: Mellowtron11 File Submitted: 16 Nov 2017 File Category: Media This is the Official 1.03 Patch for Knights of the Old Republic. I downloaded this from the Lucasarts website a long time ago before the original website went down back in the late 2000's. I didn't find it here on Deadly Stream, so I thought that I'd upload it. Star Wars: Knights of the Old Republic by BioWare - retail v1.03 patch Installation: After downloading the update, double click on SWKotOR1_03.exe toinstall. The installer will automatically search for the folder where youoriginally installed Knights of the Old Republic and install all of theupdates. If the update does not locate Knights of the Old Republic on yoursystem, you may need to reinstall the game and then run the SWKotOR1_03.exe. This update for the game has been modified to correct the following: * Fixed a bug where the Walk key was not bindable. SWConfig:--------------- * Added in detection for Soft Shadows support for ATI video cards based on thesupported driver version. v1.02 changes:============= * Added the ability to map the Arrow keys for main game movement. * Added a Walk option button; by default it is the B key. While holding downthe Walk button, your character will walk. * Added support for 1280x1024 resolution. * Added the ability to see all available party members character, ability, andequip screens while on the Ebon Hawk or in the apartment. * Added the ability to hide the game GUI when taking screenshots. Use thefollowing settings in your swkotor.ini in the "Game Options" section: [Game Options]EnableScreenShot=1GUIsInScreenShot=0 * The container GUI screen will no longer close everytime you click Give Item. * Holding Shift when clicking Give Item or double-clicking the item to givewill transfer the entire stack, without shift it moves the items one at a time. * Added in some extra error checking and logging for loading and saving savegames. If there is any problem, a file called "fileerror.log" is created. * Made a fix to the Force Point Regeneration item property so it actuallyregenerates Force points. * Fixed an issue where in some rare cases, the player would be killed while onthe Leviathan. * Fixed an issue with Dantooine Pazaak occasionally breaking Suvam Tan onYavin. * The Sand Person disguise will no longer be reset when entering Anchorhead andthe Dockingbay. * Dead party members will no longer show up later in the game. What with thembeing dead and all. * Fixed the Hidden Bek Door (Security Station) to no longer display the'Impossible' message. * Fixed a visual issue with Power Blast and using Dual Blasters where theoff-hand blaster wasn't firing. * Fixed a problem which would cause dialogue to skip through without playingany VO. * Fixed a problem where you would get stuck at a black screen after a game loador an area transition. * Fixed a problem where the screensaver could activate during the playback of amovie. * Put in a symptomatic fix for your character's attributes being reset to all8's. * Put in a symptomatic fix for party members getting stuck and not fighting. * Put in a symptomatic fix for losing force points when going through areatransitions with Force Valor active. * Removed the +2 bonus to the offhand attack when wielding a balanced weapon inthe offhand or when wielding a double bladed weapon. * Removed the ability to bind controls to the "Alt" key. The "Alt" key wasnever inteded to be a usable key in the first place. * Fixed a rare crash bug when leaving the Ebon Hawk or the Apartments withparty members. * Made some stability improvements. SWConfig:--------------- * Added a check for the minimum graphics card driver version for ATI and NVIDIAbased video cards as stated in the Troubleshooting Guide. If you scan yourhardware and do not meet the minimum requirements for the game, you will beprompted to launch your web browser to download the latest drivers. * Fixed a minor bug in RAM detection where it was sometimes off by 1 or 2 MB. v1.01 changes:============= * Added two new "swkotor.ini" sound options: [sound Options]Environment Effects Nonstreaming=1Environment Effects Streaming=1 NOTE: The Environment Effects Streaming=0 option was added to fix a problemwith sound pauses while playing the game with an Intel i845 or i850 chipsetmotherboard and a 100 MHz Front Side Bus. * Removed the awareness penalty when running* Made a fix to the "Disable Vertex Buffer Objects" option in "swkotor.ini": [Graphics Options]Disable Vertex Buffer Objects=1 * Made a fix to the Enable Hardware Mouse option when it is disabled. Thisfixes a crash with certain ATI Radeon 9600 video cards.* Made a fix to a display issue with Small Fonts.* Made a fix to a gamma issue after movies finish playing.* Removed the display of Force Points on portrait tool-tips for non-Jedicharacters.* Fixed bug where some objects in the game would give a sticky mouse indicatorlike they had an inventory when they did not.* Fixed an issue where if you changed appearance while Force Speed was activeyour movement rate would return to normal.* Fixed an issue with droid animation when the item they were using ran out ortheir target died.* The turret mini-game should no longer have the blur visual effect if youenter it with that visual effect turned on.* The Security option no longer displays for doors which a key is required.* Fixed a rare bug where the game could get stuck if an auto-pause wastriggered at the exact same time as an area transition.* Fixed a rare crash that could happen when a Dark Jedi dies at the exact sametime as he deflected a blaster bolt.* Fixed a rare crash on startup under Windows 98.* Fixed a few memory leaks. 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