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CapnCook

KotOR Tool Help

3 posts in this topic

Hello again, I have recently gotten an interest in making small personal mods and I've run into a little bit of confusion.

 

So what I'm essentially trying to do is find a base game texture, and edit to my liking (In this specific case I'm looking for a headgear texture).

I know where the base game's textures are located (as seen in the screenshot) but I have no knowledge of a way to identify which texture is which.

What I'm asking is if there is a list somewhere or something like a list that identifies what a texture is used for?

 

Thanks in advance, CapnCook

post-35182-0-03747400-1503103457_thumb.jpg

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Mask textures should be prefaced with "I_".

 

You can look at baseitems.2da and appearance.2da, but for some things the quickest route to determine the texture is to decompile the model.

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