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Looking for file structure info on KotOR Models

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Hello everyone!

 

As the title suggests i'm looking for info on the file structure for ingame models from KotOR & KotOR II. I know there ins't any one source that can be pointed to as all of the breakthroughs on the subject have happened by multiple modders over the years.

 

I have need of this info for a modding project i'm working on. I hope that with your help we can compile what is known together so that we all can benefit from it.

 

As an aside to the main question i'm also interested in any other info out there on WalkMeshes, Lightmaps, & such.

 

 

Thanks!

 

Edit: 

 

A few links have been dug up by  sELFiNDUCEDcOMA on post http://deadlystream.com/forum/topic/4288-kotor-model-info/?do=findComment&comment=44332

 

Copy & Pasted here just in case.

 

-by CChargin

http://web.archive.org/web/20151002145130/http://home.comcast.net/~cchargin/kotor/mdl_info.html

 

-by Torlack

http://web.archive.org/web/20041021050414/www.torlack.com/index.html?topics=nwndata_binmdl

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