CactusCole

New to modding

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Hello, I'm completely new to modding and I would like to see if I have any interest in it so I wanted to start by trying to create a new force power for KotOR I. I've looked around the forums for a bit but I can't find any threads for beginners. Does anyone have any advice on where to begin? What programs do I need to download, should I have any knowledge in coding, etc.?

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Hello, I'm completely new to modding and I would like to see if I have any interest in it so I wanted to start by trying to create a new force power for KotOR I. I've looked around the forums for a bit but I can't find any threads for beginners. Does anyone have any advice on where to begin? What programs do I need to download, should I have any knowledge in coding, etc.?

 

Welcome! :D

 

You will need KotOR Tool ( http://deadlystream.com/forum/files/file/280-kotor-tool/ ) to access the game's scripts (found under KotOR 1->BIFs->Scripts.bif->Scripts, Source).

 

Knowing coding could certainly help, but you don't necessarily need to know it. This can help you, though not everything in it applies to KotOR scripting: http://www.nwnlexicon.com/index.php?title=Main_Page

 

For what you want to do, you will need to do several things:

 

1. Script your Force power. This could involve editing k_inc_force.nss and then compiling k_sp1_generic.nss, but that is only one option. It all depends on what you want to do.

2. Edit the game's spells list by editing spells.2da. This could help you: http://www.lucasforums.com/showthread.php?t=130898

 

If you have any other questions, feel free to ask here and people will try to help you.

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Welcome! :D

 

You will need KotOR Tool ( http://deadlystream.com/forum/files/file/280-kotor-tool/ ) to access the game's scripts (found under KotOR 1->BIFs->Scripts.bif->Scripts, Source).

 

Knowing coding could certainly help, but you don't necessarily need to know it. This can help you, though not everything in it applies to KotOR scripting: http://www.nwnlexicon.com/index.php?title=Main_Page

 

For what you want to do, you will need to do several things:

 

1. Script your Force power. This could involve editing k_inc_force.nss and then compiling k_sp1_generic.nss, but that is only one option. It all depends on what you want to do.

2. Edit the game's spells list by editing spells.2da. This could help you: http://www.lucasforums.com/showthread.php?t=130898

 

If you have any other questions, feel free to ask here and people will try to help you.

 

Ok thank you so much 

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Ok so apparently I am so bad at this that I can't even find the file k_inc_force.nss to see how the existing force powers are scripted. Where exactly is it? 

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