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F-oh-ex

Observation - melee weapons/lightsaber and Saber forms

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During my recent playthrough I've noticed a rather interesting mechanic concerning Saber forms. I believe there's a room to improve it (hint hint!).

 

The problem with mechanics appear when you use a lightsaber in one hand and a melee weapon in the other hand. Side note: another problem with using such a combination of weapons is that a character tends to deflect blaster bolts with a melee weapon.

 

If you put a lightsaber in your main hand and a melee weapon in your offhand, all your attacks, including the ones done with the melee weapon, will receive bonuses granted by Saber form (such as +3 damage from Makashi form).

 

However, if you put a melee weapon in your main hand and a lightsaber in your offhand, none of your attacks will receive bonuses. Additionally, "passive" bonuses (such as +3 to defense against the enemies you're not targeting from Shii-Cho form) will not be granted.

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Well, I'm not a modder so I'm not exactly sure, I posted it mostly because I found it interesting.

 

I suppose the game only checks your main hand for a lightsaber when Saber form is active, and applies the result to both weapons, instead of checking for them separately. I'm not sure if it's something which can be fixed, however.

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im no modder so I have no idea what can and cant be changed on this game "If someone could tell me that would be great" other than that great findings!

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