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Atris bug


Guest Clockwork

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Guest Clockwork
Posted

Returned to the Telos Academy, but encountered a series of problems. First off, Handmaiden arrives and seems to suggest you can kill or incapacitate the other Handmaiden's.

 

Only it then plays the sound of them all dying and skips to the fight with Atris.

 

Only there are two Atris' stood on the steps. One of them fights and defeats you, the Exile shows up and chases her into her meditation chamber.

 

Only I am then locked in and Atris does not do anything.

 

Tried removing everything from the Override folder and it plays a little differently. There are no Handmaidens but Brianna. No Handmaiden vs Handmaidens encounter at all. She can run up to the meditation chamber and gets the Exile's dialogue for when he confronts Atris. They fight, and when Brianna is defeated her and Atris are teleported back to the Council chamber, where the Exile shows up. Fight Atris again, chase her back to the meditation chamber, but the doors don't close and no dialogue plays (presumably as it has already triggered when player-as-Handmaiden).

Guest HaVoKeR
Posted

looks like your version of TSL is doing drugs =p if you remove everything from the override folder, theres still the changed modules files, and maybe lips files... maybe installing 1.7 only and reloading? what other mods?

Guest lavabug
Posted

I have that same problem with the double atris actually...

My solution was to play throught that part with an unmodded game then, before you talk to atris in her chamber, switch back to your modded version...

Works fine.

Guest Clockwork
Posted

Yup, did a full reinstall, played past that part then stuck all the extra mods back in. Thanks!

Guest HaVoKeR
Posted (edited)

hope i dont get this X.x i have a modded atris file that makes her stronger (but with a script that "should" removes any issue, guess i will remove that now before its too late)

...

It just happens that the mod i have is in the compatibility list ^^ (achilles game balanced)

EDIT: it just happens that this mod isnt compatible after all... bugs the entire event (two atris, black screens, no way out etc)

Edited by HaVoKeR

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