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Guest R2-X2

Spawning door by script?

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Guest R2-X2

I wanted to add a door to an existing module, and in order to not change the .rim file, I wanted to spawn it with a script.

 

But now I have to ask: Is that even possible? And if it is, how do I set all the values like "LinkedToModule" or the linked waypoint?

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Yes, it's possible, but definitely not recommended (especially it's facing will be a pain). Try looking at my Force Shields on M4-78EP (802DRO) for example.

 

Not sure what you mean with the linkedtomodule... doors don't allow map transitions.

EDIT: By default anyway, you can always link a transition to using a door.

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Guest R2-X2

I don't know anything about TSL, but in KotOR, doors have module and waypoint for transitions set in the .git file. I'm afraid I can't really look at your module, as I have neither TSL nor M4-78 installed at the moment.

 

But thanks so far. :)

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