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New gameplay with TSLRCM

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Hi there...

I've played TSL a few times with diferent mods, but never with RC.

I've searched through the compatibility page for some info, but I would like to know if the mods I've selected are ok:

 

coruscanthighres.zip

dantooine_retexture_angelus6_pack_4.rar

dk_lightningskin.zip

ebon_hawk_hd_textures.rar

Goto's Yacht Window Upgrade.7z

hi_res_footlocker.zip

ithoriansimproved.zip

korriban_hgh_res_retexture_.rar

REALISTIC NAR SHADDAA SKYBOX.zip

tsl_new_loading_screens.7z

 

sthlforcep2.rar

sthlforcepowerv2u1.rar

cyan_fix.rar

enhanced_merchants_tsl.zip

improvedai.zip

Extra_Starport_Visas_Mod.zip

vanirs_workbench_v2.02.exe.7z

JW_MovieSaberMod.rar

movie_style_retextures_v7.zip

tsljeditemple.rar

ultimatesoundmod.zip

k2_patch_hq_music.exe

 

kotor_2_vista_fix.7z

Squizzy_Resolution_Patcher.7z

 

TSLRCM1.6a.exe

tslrcm_usm_compatibility.rar (waiting for 1.6)

ultimate_saber_mod.rar

 

Is there a 90sksuper like mod compatible with TSLRCM?

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Reskins like in the first list will work just fine. Movie style retextures will work fine since they just change the look of the blade. Sounds mods should work fine too I believe since I use the same ones and have no problems.

 

I'm not sure on Vista Fix since I still use XP.

 

Any mod that changes anything else I would not bet on.

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Those are the one I have doubts about. Don't remember why though. All the others are fine and tested.

hi_res_footlocker.zip

cyan_fix.rar

 

This one is not entirely working with RCM, though many use-it anyway:

improvedai.zip

 

This one is going to put you in a lot of pain:

Extra_Starport_Visas_Mod.zip

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Care to explain why?

Just got to naar shadda (1st planet) and not a single bug (except for the damn czerka rescue guy and the vanilla pathing problems).

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Well, I would, but I did not test any of those and don't plan on doing-it since it has been reported (even though I'm not sure about the 1st and 2nd) that they had problems (IIRC). So nope.

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Those are the one I have doubts about. Don't remember why though. All the others are fine and tested.

hi_res_footlocker.zip

cyan_fix.rar

 

This one is not entirely working with RCM, though many use-it anyway:

improvedai.zip

 

This one is going to put you in a lot of pain:

Extra_Starport_Visas_Mod.zip

I can't think of any reason why those first 2 mods wouldn't work.

 

the ai mod is 100% compatible with rcm I've used it since 1.4 and it does NOT cause the skipping bug on nar shadaa.

 

I'm not sure on Vista Fix since I still use XP.
This goes in the main directory, so it is compatible with every mod in the galaxy. Edited by Working Class Hero

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