eXistenZe 10 Posted September 20, 2010 Hi there... I've played TSL a few times with diferent mods, but never with RC. I've searched through the compatibility page for some info, but I would like to know if the mods I've selected are ok: coruscanthighres.zip dantooine_retexture_angelus6_pack_4.rar dk_lightningskin.zip ebon_hawk_hd_textures.rar Goto's Yacht Window Upgrade.7z hi_res_footlocker.zip ithoriansimproved.zip korriban_hgh_res_retexture_.rar REALISTIC NAR SHADDAA SKYBOX.zip tsl_new_loading_screens.7z sthlforcep2.rar sthlforcepowerv2u1.rar cyan_fix.rar enhanced_merchants_tsl.zip improvedai.zip Extra_Starport_Visas_Mod.zip vanirs_workbench_v2.02.exe.7z JW_MovieSaberMod.rar movie_style_retextures_v7.zip tsljeditemple.rar ultimatesoundmod.zip k2_patch_hq_music.exe kotor_2_vista_fix.7z Squizzy_Resolution_Patcher.7z TSLRCM1.6a.exe tslrcm_usm_compatibility.rar (waiting for 1.6) ultimate_saber_mod.rar Is there a 90sksuper like mod compatible with TSLRCM? Quote Share this post Link to post Share on other sites
Guest bendarby24 Posted September 20, 2010 no if u mean 90ks supercontent mod Quote Share this post Link to post Share on other sites
Daos 10 Posted September 21, 2010 Reskins like in the first list will work just fine. Movie style retextures will work fine since they just change the look of the blade. Sounds mods should work fine too I believe since I use the same ones and have no problems. I'm not sure on Vista Fix since I still use XP. Any mod that changes anything else I would not bet on. Quote Share this post Link to post Share on other sites
MrPhil 58 Posted September 21, 2010 Those are the one I have doubts about. Don't remember why though. All the others are fine and tested. hi_res_footlocker.zip cyan_fix.rar This one is not entirely working with RCM, though many use-it anyway: improvedai.zip This one is going to put you in a lot of pain: Extra_Starport_Visas_Mod.zip Quote Share this post Link to post Share on other sites
eXistenZe 10 Posted September 21, 2010 Care to explain why? Just got to naar shadda (1st planet) and not a single bug (except for the damn czerka rescue guy and the vanilla pathing problems). Quote Share this post Link to post Share on other sites
MrPhil 58 Posted September 23, 2010 Well, I would, but I did not test any of those and don't plan on doing-it since it has been reported (even though I'm not sure about the 1st and 2nd) that they had problems (IIRC). So nope. Quote Share this post Link to post Share on other sites
Working Class Hero 12 Posted September 23, 2010 (edited) Those are the one I have doubts about. Don't remember why though. All the others are fine and tested.hi_res_footlocker.zip cyan_fix.rar This one is not entirely working with RCM, though many use-it anyway: improvedai.zip This one is going to put you in a lot of pain: Extra_Starport_Visas_Mod.zip I can't think of any reason why those first 2 mods wouldn't work. the ai mod is 100% compatible with rcm I've used it since 1.4 and it does NOT cause the skipping bug on nar shadaa. I'm not sure on Vista Fix since I still use XP. This goes in the main directory, so it is compatible with every mod in the galaxy. Edited September 23, 2010 by Working Class Hero Quote Share this post Link to post Share on other sites
eXistenZe 10 Posted September 23, 2010 Thanks... Removed the starport visas mod by precaution. I can always add a few with the save editor... Quote Share this post Link to post Share on other sites