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Tricky

Class Skills (KOTOR 2)

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I don't yet have KOTOR 2 installed (waiting for the next patch), but I was speculating a bit about possible characters to play, combinations of classes and such. Which brings me to my question.

 

In KOTOR 1, class skills are sticky. If you level from your first class (mundane) to your second (Jedi), you get to keep your class skills and the new ones are put on top. This is not like how dual-classing works in traditional D&D invironments, you're supposed to switch to the class-skills of the class you levelled in. But that's OK, it works in this game.

 

Does it work like this in KOTOR 2 also? Does for example a Jedi Guardian turning into a Jedi Master get to keep Demolition as a class skill?

Edited by Tricky

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Not 100% sure because I use the Rebalance mod, which tosses all that nonsense out the window. But let me quickly remove it and check...

 

...Yes, you get to keep both your original and switched class skills.

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