Erdan5 Posted October 25, 2025 Posted October 25, 2025 Hello. As of right now, just to let you know, I have a really old computer, and so I won't be attempting to do KOTOR modding until I get a new computer. With that being said, once I get a new computer and start doing KOTOR modding, I am planning on doing a pretty ambitious project for KOTOR II. So, we all know what Darth Nihilus's model looks like in KOTOR II right? Well, my goal for this mod is to make a new model for Darth Nihilus that is based off of more of the concept art and fanart of Darth Nihilus online, where he has loose wraith-like silk robes instead of the more bulky, leather robes seen in the game. Reference pictures here.... So yeah, kind of an ambitious project, however, I would like to know if making a model like this even works for the game's engine and animation, and if I could make loose, wraith silk-like robes that can move smoothly in the game's animation and engine. If I can't do this, what do you suggest would be the closest way to make a model that looks very similar to this? If this is possible in the game, what do you recommend I do when creating this model? Could I make it in Blender and port it to KOTOR II? Or is there another way? Any help would be appreciated, thanks. Quote
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