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Crimson Knight

MOD:Classic Class Attack Bonus

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Classic Class Attack Bonus


For KotOR1, Bioware designed three separate attack bonuses that classes have, with the best being 1 and the worst being 3. No class actually used 3, but only Guardians and Soldiers have 1. In KotOR2, all classes use 1, meaning they're all equal. This mod restores the class variety that Bioware implemented, with Jedi Weapon Master and Sith Marauder retaining the best attack bonus. This does nerf the non-combat classes, but does make each class stand out a little bit more.

Alternatively, you can download a version that gives Consulars, Jedi Masters, and Sith Lords the unused worse attack bonus.

For a rough explanation:

  • Guardians: Attack is 1:1 with level. So at level 20 it will be 20.
  • Sentinels: Attack is 0.75:1 with level, rounded down. So at level 20 it will be 15.
  • Consulars: Attack is 0.5:1 with level. So at level 20 it will be 10.

To install either, just download, extract, and run the TSLPatcher.

Thanks to Fred Tetra for creating the Kotor Tool, which was used to extract and edit the relevant .2da file.


 

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