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nonameperson66

Can't Figure Out Doors In Malachor V Proving Grounds

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Hello everyone. I am trying to create a mod specifically for Kotor 2 Unofficial Patch which has the scenes from TSLRCM where you can either free or kill your party members in the Trayus Academy Proving Grounds (906MAL module). The issue that I am having is that I cannot get the doors to the unused locations in K2UP to be interacted with by the playable character. I used  Holocron Toolset to look at all the files from the TSLRCM 906MAL module and added all the files I needed to add for it to work on K2UP. I also used kgff to compare the 906mal.git file from TSLRCM to the one from K2UP and made the changes I thought I needed to make everything work. Does anyone know what the issue could be? I looked at the TSLRCM script source files for 906MAL and couldn't find anything pertaining to the doors opening, but I might have missed something.

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I couldn't figure out how to get the doors to be interactable in the K2UP version of the module, so I decided to try and use the TSLRCM module and it seems to be working fine. I have tried to check for all of the things that I could possibly think of that would make the doors not interactable in K2UP, but I could not fix the problem. Does anyone have any ideas on what the issue is here?

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5 hours ago, nonameperson66 said:

Does anyone have any ideas on what the issue is here?

You're using a mod that most people don't use and even the creator removed his name from? That might be it.

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18 hours ago, Sith Holocron said:

You're using a mod that most people don't use and even the creator removed his name from? That might be it.

The mod still works and I really love it! As for the creator removing their name, there could be any number of reasons why they decided to remove their name from the mod.

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