Timbo 17 Posted July 16 I'm trying to edit Burst of/Knight/Master Speed. I used to make SNES romhacks back in the day so I'm pretty good at hex-editng and familiar enough with this that I can make sense of what I'm reading. I've figured out what values I need to edit to make it work but when I opened it in KotOR scripting tool and saved it. I thought I would just be able to edit it directly, save it, and throw it into the override folder, instead it just broke spellcasting. What am I doing wrong? Here's a sample of what I did to Burst of Speed: 00006234 05 00 00A5 01 ACTION EffectMovementSpeedIncrease(00A5), 01 00006239 01 01 FFFFFFEC 0004 CPDOWNSP FFFFFFEC, 0004 00006241 1B 00 FFFFFFFC MOVSP FFFFFFFC 00006247 04 03 00002007 CONSTI 00002007 0000624D 04 03 00000000 CONSTI 00000000 00006253 04 03 00000002 CONSTI 00000002 00006259 05 00 0073 03 ACTION EffectACIncrease(0073), 03 If I change these bottom lines like so it should change it from +2 to AC to a -4 in Attack. 00006253 04 03 00000004 CONSTI 00000004 00006259 05 00 01BF 02 ACTION EffectAttackDecrease(01BF), 02 Edit: NVM. It's actually way easier than this. Quote Share this post Link to post Share on other sites