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Showing results for tags 'smoke'.
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Version 1.3
723 downloads
This is a fix for players who have less than adequate hardware to play SWKOTORII:TSL at decent frame-rates. My hopes will be that TSL will perform better on devices using WINE as well with this mod. If you've ever had serious frame-rate problems with smoke or fog in this game, this should fix it. As of right now I've greatly reduced birthrate, random birthrate, and life expectancy values of the effects in model files using MDLedit and notepad++. Changes include: Main Menu Peragus (all map files w/particle effects) Dxun (all map files w/particle effects) Nar Shaddaa (all map files w/particle effects) Onderon (all map files w/particle effects) Telos (all map files w/particle effects) Dantooine (all map files w/particle effects) Korriban (all map files w/particle effects) Some PLC_ models (mostly steam vents) PLC_ models that have other smoke and other emitters 8xxdro planet map models 9xxmal planet map models dor_ models that include effects V_ models that include abilities with effects emitters FX_ files including but not limited to... mines, grenades, and other explosions. Anything with an effects emitter attached. Ebon Hawk models Menu Logo (slight change) Initial weapon is slightly changed (white particles, slower) Widescreen Menu Fix The screenshots included are from a desktop with a core 2 duo and an Nvidia 8400 gs (a terrible gpu) playing the game at 1920x1080. I am unsure if this is compatible with the TSLRCM as I've been testing it on vanilla GOG version and the Steam version. These are only MDL and MDX files (except for the main menu logo, no actual scripts). This mod has only been possible because bead-v introduced me to MDLEdit. Special thanks to DarthParametric for allowing me to edit his TSL Main Menu Model Fix 1.1 menu models and add them to this mod.- 12 comments
- 4 reviews
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- 1
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- integrated gpu
- smoke
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File Name: TSL of the Old PC File Submitter: trevuar25 File Submitted: 16 Sep 2017 File Category: Mods TSLRCM Compatible: No This is a fix for players who have less than adequate hardware to play SWKOTORII:TSL at decent frame-rates. My hopes will be that TSL will perform better on devices using WINE as well with this mod. If you've ever had serious frame-rate problems with smoke or fog in this game, this should fix it. As of right now I've greatly reduced birthrate, random birthrate, and life expectancy values of the effects in model files using MDLedit and notepad++. Changes include: Main Menu Peragus (all map files w/particle effects) Dxun (all map files w/particle effects) Nar Shaddaa (all map files w/particle effects) Onderon (all map files w/particle effects) Telos (all map files w/particle effects) Dantooine (all map files w/particle effects) Korriban (all map files w/particle effects) Some PLC_ models (mostly steam vents) PLC_ models that have other smoke and other emitters 8xxdro planet map models 9xxmal planet map models dor_ models that include effects V_ models that include abilities with effects emitters FX_ files including but not limited to... mines, grenades, and other explosions. Anything with an effects emitter attached. Ebon Hawk models Menu Logo (slight change) Initial weapon is slightly changed (white particles, slower) Widescreen Menu Fix The screenshots included are from a desktop with a core 2 duo and an Nvidia 8400 gs (a terrible gpu) playing the game at 1920x1080. I am unsure if this is compatible with the TSLRCM as I've been testing it on vanilla GOG version and the Steam version. These are only MDL and MDX files (except for the main menu logo, no actual scripts). This mod has only been possible because bead-v introduced me to MDLEdit. Special thanks to DarthParametric for allowing me to edit his TSL Main Menu Model Fix 1.1 menu models and add them to this mod. Click here to download this file
- 4 replies
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- 2
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- smoke
- integrated gpu
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