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Found 2 results

  1. Hello folks. Attributes like INT and WIS (also STR for intimidation, I suppose) and most skills (awareness, for example) in TSL have real influence on dialogues. Does anybody know how to find requirements to every check in TSL (TSLRCM, preferably)? I've searched but found only some of them like T3's full repair and not the full list of checks in the game.
  2. Hello. I'd like to know how to edit the class skills- more specifically, what column(s) to change in skills.2da for my mod to work successfully. It wouldn't hurt to know whether I should export or edit the file first, either. I know some mods already change Persuasion to a class skill for all three starting classes in K1, but so far I've yet to see one that only makes that small change. Any help?