Hello!
As you might have notice, this is my first post on this forum. If by any mistake I opened the topic in the wrong section of the forums or violated the rules, feel free to re-direct it or delete the post.
I have been playing with the idea of replaying the above mentioned games K1 and K2 ( KOTOR I and II ). But since I already know there context, I was looking for something to spice it up.
Now I had no clue of how rich the modding community is, especially after more than a decade. Didn't take me long to stumble across the »TSL Restored Content Mod 1.8 ». Now I wonder if I need any pre-mods or alike or if the 1.8 contains all the features of the previous mod line? As well all I have to do is install TSL add the official patches and use the 1.8 RCM Mod?
Ofc there were as well other mods that catched my eye. I did check the list for Mod Compatibility at ( http://deadlystream.com/forum/topic/393-mod-compatibility-list-for-tslrcm-18/ ) but as to be expected not all were listed. So I was hoping that maybe the creators or anybody ales who might have tried it would know if they will work. As well I would appreciate any other advice or mod you would recommend me for K1 as K2. Yet I must warn you, I’m picky. I’m looking mainly for mods that enhance the graf., add restored contest or/and fix bugs/unfinished Qs, rebalance feats or alike, add rpg contest that does not battle the game principles.
List 1 ( Checked ):
http://knightsoftheoldrepublic.filefront.com/file/Droid_Enhancement;91526
http://knightsoftheoldrepublic.filefront.com/file/Realistic_Visual_Effects;90383
http://knightsoftheoldrepublic.filefront.com/file/Fixed_Mandalorian_Banners;115845
http://knightsoftheoldrepublic.filefront.com/file/Fixed_Kreias_Fall_Movie;93256x#1619448
List 2 ( Not sure ):
http://knightsoftheoldrepublic.filefront.com/file/Colonel_Tobin_Meets_Darth_Nihilus;99369
http://knightsoftheoldrepublic.filefront.com/file/Dantooine_Restoration_Mod;99036x#1761662
http://knightsoftheoldrepublic.filefront.com/file/HK_Factory_Reconstructed;75971x#1152696
If I'm not mistaken the 1.8 RCM mod should add it?
http://knightsoftheoldrepublic.filefront.com/file/Enhanced_Merchants_for_TSL;73214x#1086967
As for this mod I believe it was said that it overrides some loot system from 1.8 RCM mod. Could someone go into more details? If there was one thing that I dislike about TSL, it was the random loot system. I would really appreciate something similar to K1 where most of the top items were buyable via shops ( DLC Yavin 4 ) ect or fixed drops from certain NPCs.
http://knightsoftheoldrepublic.filefront.com/file/Player_and_Party_Underwear_Mod;108305x#1922481
http://knightsoftheoldrepublic.filefront.com/file/Enhanced_Lightning_Sith_Edition;116148
http://knightsoftheoldrepublic.filefront.com/file/Feat_Progression_for_TSL;76583x#1169201
This one eludes me for I’m not sure how the feat progressions would work here. I do not want to de-balance the game. All I am looking for is something that would let me select my starting feats or increase max 1 feat per lvl gain, instand 0 1 0 1 0 2 ect => 1 1 1 2 1 1 1 2 ( max ).
All the mods listed here are only connected to K2.
If granted I would like to add a request:
http://deadlystream.com/forum/topic/533-requests/page__st__120