With TLSRCM 1.7 and the compatible version of USM I decided to play once more with an LS female (named Meetra Surik ofc.) to see how the canonical storyline would be within the game. However, I'ma facing a huge problem on Peragus. I'm on the engine deck where you have to unlock the door and where you'll eventually head through the fuel pipe after having seen Kreia getting her hand cut off. The thing is, I'm lagging so hard it'll make Dantooine look like a 30fps movie clip. I can't control my characters anymore. By sheer luck I managed to get in the small corridor where the Kreia scene is triggered but my characters jumped out again and I can't seem to get them back in. I've already applied the Dantooine lag fix but it doesn't work, not on Dantooine (know that from prior run throughs) and not on Peragus. Normally I would skip Peragus using the Skip Peragus Mod but since that one is not compatiable with both TSLRCM and USM that's not an option.
What's the easiest way to just skip this and enter the next module? As I know the issue will be over in the next module. I thought of messing with a savegame using KSE but I have 0.00 knowledge of all these presets, conditions, booleans, etc. so I'm afraid I will mess things up.
Oh btw, don't bother trying to solve the lag issue itself, it's something between TSL and my crappy onboard video chip. I just need to get past this moment in-game. And the reason why I posted this here at the TSLRCM community is if I would post it over at Lucasforums (did so in the past) I would only get reactions like uninstall RCM and use the Skip Peragus Mod.
Thanks