HaVoKeR
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Don't you guys hate that in Sw games like Tor, the enemies take many, but many lightsaber strikes to be killed? That really kills part of the SW magic and climax for me. Imho they should launch a game with many combat animations, and when the enemies "HP" is 0, you finally strike him down, before that, is just how the duel goes. There is a mod for JA that does that, although its terribly bad.
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I used to have the same frustrations with Jedi Outcast. Then there was discovered a way to maximize ls damage while allowing for full dismemberment. Even pre-rendered attack animations were lethal, which made duels all the more satisfying :|
My point I guess is, With mods, this problem is lessened, somewhat.