I am apparently having trouble importing any .mdl files into blender (now running 3.6.14)
Using KotorTool I extracted the models, textures, and layouts to a /data folder with no subdirectories:
Upon importing an .mdl file, the Material Preview view comes out black and red:
(The walkmesh is responsible for the red)
As far as I know all the materials seem to have imported properly, but the texture previews are all black:
Would anyone be able/willing to get a guide of some kind set up?
I thought that I followed the instructions pretty well as far as where to extract all the .bif files and stuff like that, but there seems to be something I'm missing.