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Posts posted by Omanakole
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7 hours ago, DarthParametric said:
Scripts are version-agnostic. They work on all versions of the game.
But this mod does not fix the Xor issue, so it's kind of a moot point.
What do you mean "this mod does not fix the Xor issue"?
How can I make other messengers appear after Xor?
I don't want to edit save files manually. I am looking for a bugfix that works with polish game version.
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Is this compatible with non-english game versions?
Editing combat log messages - is anything beyond dialog.tlk editable?
in General Kotor/TSL Modding
Posted
Hey everyone,
I’ve been playing around with the combat log and trying to improve some of the messages it shows during fights. Editing the StrRefs in dialog.tlk works fine for the basic templates, like the ones that use <CUSTOM0>, <CUSTOM1>, <CUSTOM2> and so on.
But it looks like not all combat log lines come from the TLK. Some parts seem to be assembled somewhere else, and I can’t figure out where the overall structure or ordering of the messages is defined.
So I wanted to ask:
Is there any other file that controls how combat log entries are formatted? Or is most of it hardcoded and only partially exposed through dialog.tlk??
I’m still pretty new to this side of modding, so any pointers or experience would be greatly appreciated.
Thanks!