DarthSynsyl
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Everything posted by DarthSynsyl
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KOTOR 2 TSL Widescreen mod (with bigger fonts0
DarthSynsyl replied to DarthSynsyl's topic in Work In Progress
As i have mentioned before I am using both of these as base for my work. I have updated alignment of buttons and separators (in both mods many elements positions are "not in line"), updated equipment screen (for ex. compare my screens with c1fcb875edbc957b51bd9c68a17ad9e7-ingame_menu-02-equip_p-wsui.jpg (1280×720) (deadlystream.com)), avatar positions and border size (comparison bellow), replaced some elements with high-res version and do multiple small tweaks. As this is much easier to show than describe I will try to prepare detailed comparison during my free time (original, mod 1, mod 2, my mod). Regarding bigger fonts, I am glad to hear that this may be quite popular. I will publish this as standalone as well, but some tweaks in GUI are needed (otherwise text for few buttons is not visible) so this will take some time. -
KOTOR 2 TSL Widescreen mod (with bigger fonts0
DarthSynsyl replied to DarthSynsyl's topic in Work In Progress
Hello again, I wonder if anyone is interested in this mod with integrated bigger fonts or users rather want to have separated mods - bigger fonts and widescreen GUI? As some parts are dependent - multiple GUI files need to be updated, when using bigger font, in order to avoid missing text display or wrong alignment. I need to consider how to organize files in folder to make installing as easy as possible - as many users have problems even with installing current GUI mods and in this case this would be even harder - due to GUI / font dependency. -
KOTOR 2 TSL Widescreen mod (with bigger fonts0
DarthSynsyl replied to DarthSynsyl's topic in Work In Progress
Huh, i thought more people would be interested in such mini-mod (especially because of larger fonts - for me even in 2K playing with original is quite annoying. Anyway I am still working on it. i was playing a little yesterday and thought that testing Android UI on PC may be interesting. Unfortunately many things seems to be hardcoded there, not handled via .gui files: -
Hello, currently i am working on widescreen mod (as i didn't found one that fully satisfied me). Its based on other works, but its not simply combination - it has updated graphic elements and most important fonts as this is main issue for bigger resolutions. Bellow you can find screenshots before/after. Please let me know what do you think.