BoogieMan

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10 Jedi Padawan

About BoogieMan

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    Jedi Initiate
  1. There isn't really that much you can do with HK, he doesn't have access to that many skills. That being said, I didn't know when I was I was going to get thrown into the factory and that I wouldn't have a chance to double check my weapons and such, or make sure I had a lot of high end repair kits. If pistols are really that superior to all 2 handed weapons then that strikes me as a pretty bad fail by the item designer. I went back to another save and changed his rifle to anti droid upgrades and it helped a lot. The whole section felt kinda of stale however, since it took quite a quite to kill the enemies and with the HK-50s using 2 repair kits each and just clicking "Master Rapid Fire" for 30 minutes. HK probably does 1/8th the damage of any of my Jedi characters do so it made it feel worse than it probably was. It might have been for it to have sent G0-T0 and T3-M4 with him and rocked a full droid party.
  2. I removed his points in power shot and moved them to rapid shot, and quit using the Bothan Droid Disrupter and instead used the heavy repeater and it's going better this time. Power Shot appears to suck, badly. Especially against multiple opponents. Grenades and droid projectors are mostly pointless above level 20. The enemies HP outscales them into oblivion, however.
  3. I downloaded it from here, from the downloads section. http://www.deadlystream.com/forum/downloads.php?do=cat&id=4
  4. I hit my 2nd roadblock. The Droid Factory. They rest of the game has been quite easy other than the issue I originally started this thread for. HK-47 is level 26 and he's absolutely no match for any single enemy in the place even when I set the difficult on easy. He's got the best gear I could buy/find at this point. He misses 70% of his shots. When they do hit, they do like 14-30 damage which looks like it's about 5% of their HP. His +hit on the loadout screen is +39. I've tried different armors (like the energy resistant one) and have tried with his defense at 50. If I use Ion Blast III items, I have to use it like 20 times for 1 enemy. I also have to go through 5-8 shield charges per enemy. When there are like 3 enemies in a room? It's horrible. I can drop like 10 deadly mines and it'll barely scratch one of the droids. What the hell? With his insanely poor accuracy and their high HP, this is just a pain in the ass! I've tried with fully a upgraded (with the best stuff that can be made) Combat Enforcer rifle and Heavy Repeating Blaster, which are the highest damage ranged weapons I've found in my game. All his mods are combat oriented and such. What am I supposed to do? Anyone know a way to reset a character's level/feats so I can re level him and try different abilities? Not that he has much of a selection anyway.. If there is no way to do that, anyone know how many feats he should have at 26? If I know that I could use KSE to remove all his feats and reassign them, because either this scales more than the crappy ranged weapons in this game can do or somehow I leveled him very poorly even though I'm usually pretty good at that.
  5. I got them finally by having T3-M4 rush up and distract them while spamming shields and tossing grenades, which would get collapsed in about 4-6 seconds while Atton and Mira slowly killed them. Everything else has been pretty easy oddly enough.
  6. I went to Nar Shadaa right after Telos, and I am just exiting the droid factory and when I get to the landing pad 6 or 8 Duros guys run up and attack my squad. The thing is, these guys are super badass compared to my team and butcher them easily, every time. I've tried 7 times in a row and it's just no contest. I'm lucky to kill 2 before they finish me. I have the best gear that you can get up to this point since I cheated for money since I've played this game through many times already. What gives? They must have 300 health or more each. Stun weapons/Droid Neural pacifiers NEVER work on them. I can use all 10 charges on 1 dude and it'll never affect him. Plasma Grenades, anything, never hurts them for more than like 14-20. My people are all level 15/16
  7. I installed the game, the 1.0b patch, this mod and the Nar Shadaa fix. Then started a new game. When I first get to Telos and try the swoop race, it looks normal at first. The moment the light goes green, my swoop warps upwards like it had jumped and stays there, resulting with speeds to slow to ever be able to win. I don't remember encountering this problem before, and is there a way to fix it? When I press ESC during the race it says "Press Bad Str Ref to forfeit"