IAMNOTAMODDER1

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About IAMNOTAMODDER1

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  1. it works! i didn't have to much time to give it a test, i only tested it once mainly on deck 2, and the results are amazing, the un modded game spawned around 11 waves of enemies while the mod capped it to about 2. i'm really happy you've sorted me out with this mod! i would be pleased for you to upload it here! huge thanks!
  2. if you manage to change it i would be really grateful. i spent a while trying to do it on my own, i guess i was a little too ambitious. i don't mean to be pedantic but what code do i change to achieve this result
  3. hello! i recently just finished kotor 1 and i really enjoyed the apart from deck 2, i get the vibe it blocks a lot of build if it doesn't its the most punishing aspect of the game. its weird that being outnumbered was harder than Malak and it made the suspense leading to the battle feel pretty bad. i have got kotor tool and i have opened two files that i believe are linked to dec 2. the two files are: sta_m4ab_s.rim, this one contains the turrets on two, the other file is sta_m45_s.rim, it contains all of the enemy's you cam have spawned in a section.i have looked at them and they all come under hostile faction. im also a little confused on what file contains the spawning rate. does it come under triggers or dynamic are info? any help would be appreciated. i'm not a modder but i'm passionate about the game, and i don't believe this section would go down to well especially if younger kids wanted to get into it. any help would be greatly appreciated