Darth Cibarius

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Posts posted by Darth Cibarius


  1. Is it possible to modify Force Enlightenment to cast more than just the 3 passive powers? If so please explain what I would need to do in order to do that. I've got Kotor Tool open rn in the spells.2da but I'm not seeing anything that seems obvious. Edit: So I'm assuming I will have to go into k_sp1_generic.ncs and edit something in here to include a reference id to whichever particular power I was wanting it to additionally cast and then add that as another line of code to the ability. Only problem is I'm not understanding where the reference # or id is in the spells.2da that will direct me to the proper line in the k_sp1 file. I will also warn whoever's reading this that I'm still relatively new to modding this game. I can edit items and shit like that easy peasy. But I've never done anything in the game scripts so I have no idea how difficult this is going to be. Any help would be greatly appreciated thank you!


  2. Strange so it would appear someone has picked up work on this it's apart of a modpack called The Kotor Global Mod Pack. It's subtitled in Russian but the audio is English. Anyone know anything about this? As far as I can tell from translating the Russian on the modpack website the modpack is in a completed state meaning he somehow got this mod finished. Here's the new room I have no idea what's going on inside it but it looks very cool.