xaayer

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About xaayer

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  1. There is a character model that has basic animations such as walk/run, idle, standing, cheer, fall, death, etc. I'd like to add attack animations as well but since it isn't humanoid like most other character models, it's not as simple as switching the rigging or placing the mesh over the pc skeleton like other characters are able to do Not those kids of animations
  2. Hello I am trying to modify a character in Blender. I've been able to successfully import with Kotorblender and it lists that it transfers animations as well, but I don't see the animations within blender nor do I understand how character animation works as this does not use bones as I understand them. I was also able to import it into gmax and see the animations, however I have no experience in Gmax and I haven't been able to find any tutorials that could help with animation and the User Reference link in the Help menu doesn't do anything. My goal is to add animations to an existing character model, so I'm not looking to modify the character nor texture. I would do the 'swap' I saw in a tutorial somewhere, but the character is not fully humanoid, so that would definitely not work. Ig uess my question is has anyone successfully added animations to characters using blender?