This is a question concerning the upgrades in KotOR 2.
Basically I'm wondering if I can force different upgrade screens regardless of the item type. For example, I want to prompt the lightsaber upgrade screen when I click to upgrade an armor and vice versa. Regardless of the crashes it would probably cause when applying upgrades, I'm curious if this is possible.
The only field in .uti files that relates to upgrades is "UpgradeLevel". However I think that just determines what types of upgrades are allowed? All the other significant properties seem to point to baseitems.2da. The "itemclass" value is the only thing I could find that influenced that upgrade screen but that also changes the model, icon, and probably a ton of other things. Maybe there is a way to find and edit individual itemclasses?
I also read the tutorial on adding upgrades outside of the game and that interested me, because it involved adding new fields not previously in the .uti, implying there are more properties is the .uti not shown in the kotor tool editor that might be useful. Except I have no idea what those are because I can't read the savegames where I think those fields were taken from. I'm not sure if that will even be helpful though.
The whole idea of this is to add extra upgrade slots to armors and etc. I'm fairly doubtful this is possible, but I'm also not experienced with modding KotOR. Is it even possible to prompt a different upgrade screen with the item is clicked?