Hello, first off I'd like to say I have very little experience with modding so please excuse any modding-related stupidity.
So I have Installed two mods to my KotOR:TSL game, one is called the "Electromesh Robes" ( http://deadlystream.com/forum/files/file/952-electromesh-robes/ ) and the other is "Movie-style Jedi Master robes"
( http://deadlystream.com/forum/files/file/64-movie-style-jedi-master-robes/ ).
The problem I have is (to my understanding) that they are incompatible with each other because one mod (Electromesh Robes) adds an armor that uses the base game's model for the Jedi Master robes and (understandably) doesn't add it as it's own model. This is were the problem comes in.
The "Movie-style Jedi Master robes" mod adds it's own Jedi Master robe model which overrides the base game's Jedi Master robes, so when the "Electromesh Robes" mod is installed, it uses textures meant for use with the base game's model on the model added by "Movie-style Jedi Master robes" making the robe look all messed up in game.
So what I was thinking, is to make a copy of the base game's Jedi Master robes model, and make the textures from "Electromesh Robes"use that copied model instead of the replaced base game model.
I have tried looking for the "Electromesh Robes" in the appearance.2da file located in the override folder so I can change the model it uses there but I could not find it.
Perhaps I am simply looking for it in the wrong place but I have a feeling my whole idea thing isn't correct. Essentially I am asking for help regarding where I can change the model "Electromesh Robes" uses so I can change it to a copied base game Jedi Master robe model (if this concept would even work).
Huge thanks to whoever can help me solve this in advance.
-CapnCook