Tezca

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Everything posted by Tezca

  1. Woot it works ! I had two issues actually : - In K-GFF, it seems that before saving, you need to switch to another line in the left panel after changing a value, or the change is not applied. That's why Plot was still at 1 after I changed it and saved. - My repacking of the save using "ERF File builder" wasn't good, which is probably why it wouldn't load in KOTOR. I followed your instructions and it loads now. Thank you for your help
  2. Hello, I would like to report the invulnerable Lashowe bug already discussed in this topic. 1) After I convinced Lashowe to cooperate and she asked me to come in KOR36 near the pillars. The bug happens when I approach her in KOR36. She attacks me (as intended) but she is invulnerable 2) K1R V1.2 using the user-friendly installer 3) GOG game version 5) Fresh install 6) No other mod except widescreen 7) Steps I followed : - Enter the Sith Academy in Korriban - Talk to Lashowe and convince her to work together. She'll leave the area and ask to meet you near the pillars down the ruins - Go down the korriban ruins (kor36) - Approach her and defeat the hounds with her help - In the next dialog, confront her so she attacks you => She is invulnerable 8) Didn't try to reinstall the mod 9) Didn't try a different save 10) Didn't try a new game 11) Windows 10 64b 12) What is K1R launcher ? Nothing like this opens when I start the game, just the game itself I have a savegame just before approaching her (SAV1), and just after she attacks, during the auto pause (SAV2) I don't know anything about KOTOR modding, but thanks to Fair Strides's post I was able to do some research. I did the following : - Extracted the savegame.sav using ERFEdit - Figured out the korriban area was kor36 - Extracted the area .sav file in order to get the .git file - Opened it with K-GFF - Searched for "Lashowe" and checked the Min1HP and Plot fields. Both are 0 in SAV1, but Plot is at 1 in SAV2 - Changed Plot to 0 in SAV2, then rebuilt the kor36.sav and savegame.sav modules using KOTOR tool => The game won't load the rebuild savegame - Compared the original and modified git files with a hexa editor, and they are really different (not even the same size). I also realised that K-GFF didn't even save the Plot value correctly, it's still at 1 when opening again. So I'm stuck. What am I doing wrong ? Doesn't K-GFF write savegame git files correctly ? I tried to changed the Plot value using only a hexa editor but I couldn't figure it out. Yes I'm stubborn I could just let her go with the price but hey Thank you