
cyricc
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File Comments posted by cyricc
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Do you have any mods installed from the steam workshop? If you don't, try installing one and see if that folder gets created. If it doesn't, try looking through the workshop\content folder to see where it got installed, then place this mod there.
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If there is not currently a k_sp1_generic.ncs file in your override, then this mod should be compatible with whatever you're running.
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I wasn't able to find the lost power pack, but the other two mods don't look like they override the base scripts at all, so my initial impression is that they should be compatible. Is there actually a k_sp1_generic.ncs file in your override folder?
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I could take a look at it, sure. Note that I'll need the uncompiled modified .NSS sources (i.e. k_inc_force.nss and/or k_sp1_generic.nss) that you're interested in merging -- not all modders include them in their releases.
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Shame that it isn't compatible with any other TSL force power mods. If you can fix that issue, than we have a very useful mod here.
Doesn't work with any force mods may have been overstating it a bit. Force mods that don't override k_sp1_generic.ncs (e.g. armor restriction or FP mods that override spells.2da) will still work. Unfortunately there is no automated way to make mods targeting the same scripts compatible with each other. You'd have to manually merge the source changes made by each mod and recompile it.
Increased Force Buff Durations
in Mods
Posted
In that case, try putting the mod inside the override directory in your game folder, e.g. Steam\steamapps\common\knights of the old republic ii\override.