Renodil

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10 Jedi Padawan

About Renodil

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    Jedi Apprentice
  1. That's OK. I read the help file trying to find the answer and I did. Turns out if you already have override files that you can work with all ya got to do is launch the project manager and start a new project. Then load in the override files ya want to edit and then dbl click them and edit them. Took awhile, but now Bao-Dur has Atton's 2 lightsabers, I made the second one a short saber instead of both being regular ones, changed the color on both form yellow to blue and purple and Atton now has Bao-Dur's lightsaber which was changed from blue to yellow. I even modified the Exile's Saber so he can use it on the upgrade bench. This took a little more doing as I could not figure out WHY he couldn't, so I just used one of the lightsabers found in the chitin.key or wherever the default ones are read from, (still not sue on that), and simply copied his special stuff from his exported xml file to the end of the default lightsaber xml file. Same with the Handmaiden who also couldn't upgrade hers. Using what I've learned I could basically do anything I want with weapons and items in the game. I can for example take a default gun and make it stronger and only useable by Mandalor and I then just save it as a new file name still using the .uti extension directly into the Override folder. Man this modding stuff is easy. Oh. forgot to mention you can use the Extract file button on those default files to extract them to anywhere on your computer and then start a new project and add them directly into the Ovedrride folder before you start working on them.
  2. Turkeysub is the creator of the custom character lightsabers. And it's Atton's lightsabers in this mod that I'm trying to modify http://knightsoftheoldrepublic.filefront.com/file/Custom_character_lightsabers;116955 I want to edit Atton's Lightsabers so they can be useable by someone else. Like Bao-Dur or the Handmiaden who are Jedi Guardians and thus get the two-weapon fighting feats. It's more logical that they have 2 lightsabers whereas Atton being a Sentinel gets the Dueling feat, so he's better off only using one weapon. The problem is since these are weapons that were placed into the Override folder they won't load into the Kotor Tool, so I can't edit them. Not unless I learn how to place their info into the chitin.key file. At least I think that's what I need to do. I'm new to modding.
  3. The panda was in reference to another site I was trying to access and I had to clear the cookies in order to do it according to the people on the support forum for that site. Nothing to do with this site. And it's the Updated dialog.tlk (2.0) file. I also tried to download the Kreia Green Fix. In fact about the only file I've been able to download is the Workbench Crystal Attunement. Of course those are the only 3 files I attempted to download so far.
  4. I would very much like to edit the Atton's lightsabers for someone who is a dual wielder and not a dueler like Atton is since he's a Sentinel and not a Guardian like the Handmiaden or Bao-Dur. Honestly I don't know what Turkeysub was thinking when he made these. Anyways, the problem is the chitin.key file is apparently the file that had the info for everything in the game. The .2da's, .dlg's, .uti's etc. and whenever you add something to the mod folder it does not update the chitin.key file and so there is no way to edit these items using the Kotor Tool.
  5. I did delete the cookies. I had to to access some other website where every time I tried going there I got a picture of a panda bear, so that's not it.
  6. So, it happens automatically? If so, could ya give me a general idea of when it happens?
  7. I refer you to here. http://www.lucasforums.com/showthread.php?t=194296 Make sure you do all steps needed. Like adding the "Disable Vertex Buffer Objects=1" to the [Graphics Options] area of the swkotor2.ini file. Also as I couldn't get the stupid no-cd crack secure rom file to work I just ignored that step and have had no problems running it from my CD.
  8. OK I have tried finding the answer to this anywhere else on the forums, but my eyes are starting to hurt, so I'll just post a new thread asking it. Sorry if it's already been asked and answered. So, the questions I have is simply this. Exactly HOW do you get back to the surface of Telos after discovering that the factory is back in that base I explored earlier? The shuttle I originally took down there was blown out of the sky as was the one I use to go to the polar region. Not that that would have helped since the Handmaiden won't give me the codes to land back there anyways.
  9. I keep getting this whenever I try. Even though I wait the allotted time it keeps doing it. Even waiting a day more more I get it. In fact this is the first time I have tried downloading in like FOUR DAYS and it still happens. WTF?!
  10. Looks like the reason it wasn't working was because of the USM mod. Once I did a clean install and put your mod in and tried it again after killing the first 3 legriaks or however you spell them the door opens and more come out to attack you and then once you kill them she comes out complaining I killed her "pets". Later on I went back to the Telos station to see if there were any groups of HK-50's there from your mod since after I removed the USM I saw a group at the enclave that weren't there before and there was. Problem is I can't load in the Entertainment module area without it crashing now unless I add the USM back in and then remove it when I'm done. Assuming this might cause other problems as I continue to progress within the game I decided to just start a new one without the USM installed.
  11. Is this compatible with the following mod? ultimate_saber_mod build_a_saber_v3 custom_lightsabers Workbench Crystal Attunement fixforthe202grenn_dlgfile m4_78_new_texture coruscanthighres Colonel Tobin Meets Darth Nihilus And while we're on the subject are those compatible with each other as well as your mod? Also about the USM is it really necessary to replace the dialogue files for the party? Will this cause conflicts if I do? Also do I replace the globalcat.2da. It seems to be a smaller file, but it has more lines. Yours stops at 998 and his goes to 1010. What's throwing me is logically that should be the bigger file, 'cause it has more lines of text in it but it's not. Weird.
  12. Well, I wish zbyl2 and Dstoney64 would collaborate and find a way to add the stuff from zbyl2's mod into Dstoney64's mod.
  13. I can't find this Kaevee guy anywhere around there. Is this due to the fact that I also have the TSL: Un-Restored Content (Final Version) installed? If so how would I fix this without having to start all over? Can you tell me is exact location? Like I said earlier. I think he's behind that locked door that I can't access.
  14. Including Czerka's attempt to take over Citadel station, Goto's Yacht exploding, and some infamous lines of Kreia's at the Jedi Enclave where she taunts each Jedi-Master in turn?
  15. I did. They're all dead. I'm not talking about the door Jorran is behind. I'm talking about the one that's straight ahead from the entrance on the other side of the fountain or whatever it is and to the left.