An essential (IMO) patch that fixes one of Obsidian's most awful and obnoxious design decisions with this game. I overall love the individual planet storylines in KotOR 2, they're the main reason I keep coming back to it, but the interrupting railroading on Nar Shaddaa is damn near insufferable. Especially with how low the trigger threshold is.
I feel like this should be part of the Community Patch. Perhaps as an optional (if highly recommended) one in deference to anyone who feels it's unnecessary and/or extreme, although I doubt many would feel that way. Frankly, I think Aspyr should adjust their versions to make this vanilla behavior in them - that's how grating Obsidian's bad design here is.