This is a great little alteration. I didn't notice it on my earlier playthroughs, but your PC really lags behind the Jedi party members in the Force powers department. Sure, you can take high-level powers at the same levels they can, but you get a lot fewer powers.
Maybe that makes sense from a story standpoint. Gameplay-wise, though, I never liked that doing all of the side quests on Taris was punitive. A PC who ignored them all would be a stronger Jedi by the end of the game. That didn't feel right.
Solid gameplay tweak.
This is a great little set of alterations.
The bonus to force aura is for the better. Defensive buffs are generally less useful than attack buffs and this evens things out.
Changing speed/wookiee rage to an attack bonus rather than extra attacks is for the better. Extra attacks were too good, especially at higher levels.
Force kill did too much damage. Also good.
Force crush, same story. Removing the animation on a passed save is another good tweak.
I think it was fine for destroy droid to do as much damage as it did. It's a more circumstantial power that doesn't work on a lot of foes. OTOH, the debuff is consistent with force lightning's debuff.
I liked the blur effect on force speed, but recognize that a lot of people didn't.
Solid gameplay tweak.