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Showing content with the highest reputation on 08/26/2021 in Posts

  1. 1 point
    When existing mod is updated, no message about this appears on the “Activity” page or in the release topic. Usually the mod’s author has to write in Status Updates or manually create the post in the mod release topic to let people know about the fact. Currently, to view recently updated files, user has to open Downloads page, select the game and one of the subcategories, then open “sort by” menu and choose “Recently Updated” menu item. There is a “Follow” button on the mod page, but it’s not the same: if you “follow” the mod, then you will receive notifications about not only updates, but also about every new comment (<- I'm not sure that I remember correctly this one); also sometimes you may become interested in mod after update and sometimes you just want to quickly see which mods were updated recently. I have 2 suggestions about updated mods: It would be very useful if “Recently Updated” tab was added to the “File” section on the site’s main page (in the right part of the page). This way people will be able to switch between them with one click (like “First post/Latest post” in the preview window of topics). Make it so that the message appears on the page "Activity" when the mod is updated.
  2. 1 point
    This is very interesting. Finally someone using an existing battle tested modern engine for the basis of tools and a game engine update rather than creating one effectively from scratch. Not to disparage those other projects, some of those are interesting too due to what they add to the knowledge base. Just seems like those are more about writing a game engine from scratch and less about making something that's useful for the long-term. Really hope that with the implementation of the replacement "engine" that it doesn't just stick with the limitations of old. With Unity you could add a lot of features that the games just don't have, along with bypassing arbitrary limitations imposed by the original developers -- likely due to Xbox hardware limitations. Otherwise all you're doing is re-implementing the game "engine" and not adding anything new to modders or players of the games. Anyway, thought I'd chime in with my appreciation.