All right, finally finished my ambitious mod build featuring TSLRCM, SLM 2.0 and Loot and Immersion mod in that order. I also have 70+ other mods in the override, but they are mostly reskin and immersion mods. I'm nearing Telos and everything seems to work well so far, however I noticed something strange - I found a plain, 'generic' Jedi Robe in one of the containers on the Harbinger and it has 6 Def and +4 Dex limit (same as say, Zabrak armor in vanilla/TSLRCM).
Seems kinda strange since the main (and some would say, only) advantage or robes is that they had no Dex cap. So either this is the first conflict I encounter or the robe stats have been drastically altered? I never clearly understood if robe mods are compatible with Loot and Immersion. I did have Prequel Movie Robes (28 models) and Movie Master Robes files in override before installing L&I 2.08b. TSLPatcher had no errors after install, if that is an indication of anything. Looks like a conflict with the robe mods, they probably use the same item slot or something of the sort, so stats are altered but the item is named and looks like a 'Jedi Robe'.
Does the music replace the old soundtrack, or just add some variety? Also do you install the music by putting it in the Override folder with everything else?