Telos Foliage Retexture V2 Pic 4
Just a shot of some elements from an interesting angle. (Quite fond of the cliffs, personally) Since the Lightmaps lighten the grass more, the deeper parts become that much more pronounced. The trees are insanely bright because I haven't yet edited their model data to have less bright self-illumination. (The default setting was part of the reason they look so dark in the Vanilla game)
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