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RLG

RLG's Modding Madness

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Greetings, I am the Rampaging Lawn Gnome, and tabulated here is the modding madness that I will attempt to develop (real life and funky working hours sadly intrude on KOTOR).

 

 X'Los the Crystal Smuggler (K1 and TSL)

 

Background:  I was always annoyed that certain crystals in K1 were dependent on story choices (TSL's random number generator was equally annoying).  I also thought Korriban (both in K1 and TSL, but especially in TSL) lacked content.

 

Phase One will add X'Los as a alien merchant of crystals on Korriban (LS, neutral, DS and cheeky DS dialogue options).  Phase Two will add a new area or two (basically, tomb raiding).

 

Progress: I've written the dialogue, and have a good balance of items to sell.  I just need the time to slog through the character creation process.

 

Possible Bells and Whistles: [TSL]  Add option to kill X'Los with appropriate influence gain or loss.

 

Things I Would Like To Do, But Are In The Future With More Time and Experience (aka the Visionary Stage).

 

The Courier [K1]

 

-Basically you run between different planets and give item X to person Y for credits / items.

 

Easter Egg Hunt [K1]

-Based somewhat on the Fable sidequest, you are given a clue to find a person who gives you the next clue and so forth until you get a really cool item and/or credits or your head explodes.  Lots of potential for dark side points here (forcibly persuading or killing the people who give you the clues).

 

Telos Expansion [TSL]

 

Adding a new area to Telos (I felt it was too linear for a game that emphasized choice).  I really haven't thought this one out.

 

The Mysterious Box [K1]

 

I thought this particular quest was somewhat random and felt was cut short.  I would like to try (warning: SPOILER ALERT)

.

 

to somehow make an opinion to bring the box to the Unknown World or eject it into space or do anything other than to bring it to Motta

 

.

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Guest Qui-Gon Glenn

I like it!

 

New areas sounds fantastic - will you be using retextured vanilla modules, modules modders have made as a resource, or your own?

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Let's say retextured vanilla and modder's resources (at least for the first area) for now.

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