Skeet1983

RCM 1.8.5 Telos Game Crash

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I have the Steam version of TSL and am using RCM 1.8.5. Anyway, the game crashes just as I start to talk to Bao-Dur after Shuttle crashes on Telos. The only other mod I am using besides RCM is the Hak_Pad mod. I am also running game on Windows 10 64-bit. Thoughts and help appreciated  :)

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I'm not sure if it's exclusive to the RCM and the Steam/Aspyr version in conjunction, but here's how to fix it:

go to your SWKOTOR2.ini and find "DisableVertexBufferObjects=1"

Under it, paste "Disable Vertex Buffer Objects=1"

 

Note: When you reach Onderon, after the cutscene before the spaceport loads, the game will also crash with this setup (Steam, RCM 1.8.5+"DisableVertexBufferObjects=1")

So go back and set it to 0 instead of 1, at least for the duration of that cutscene.

 

Edit: 

I can't remember for sure, but it might be vice versa: ("DisableVertexBufferObjects=0" for Telos, "DisableVertexBufferObjects=1" for Onderon)

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I'm not sure if it's exclusive to the RCM and the Steam/Aspyr version in conjunction, but here's how to fix it:

go to your SWKOTOR2.ini and find "DisableVertexBufferObjects=1"

Under it, paste "Disable Vertex Buffer Objects=1"

 

Note: When you reach Onderon, after the cutscene before the spaceport loads, the game will also crash with this setup (Steam, RCM 1.8.5+"DisableVertexBufferObjects=1")

So go back and set it to 0 instead of 1, at least for the duration of that cutscene.

Onderon, or Telos? My game crashes just after the cutscenes where I take Shuttle from Citadel to Telos surface...

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Onderon, or Telos? My game crashes just after the cutscenes where I take Shuttle from Citadel to Telos surface...

Both. Whatever you do to fix this, you'll have to undo it to fix Onderon.

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Both. Whatever you do to fix this, you'll have to undo it to fix Onderon.

Ok, it did work  :)

 

I set vertex objects to 0, and game didn't crash :)

 

I am now on Telos surface in Restoration Zone. Should I leave vertex objects set to 0, or go back to 1? Also, what do I need to do to prevent Onderon crash in RCM 1.8.5?

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Ok, it did work  :D

 

I set vertex objects to 0, and game didn't crash :D

 

I am now on Telos surface in Restoration Zone. Should I leave vertex objects set to 0, or go back to 1? Also, what do I need to do to prevent Onderon crash in RCM 1.8.5?

You can set it to 1 once you leave the restoration zone. In order to prevent Onderon from crashing in the spaceport cutscene, you need to set it to 1 anyway. I think actually though, once the intro cutscene for the spaceport is over, you can set it back to 0 if you want. It's very important to set that setting back to 0 before you finish the Ravager or a certain character who shows up will have the most glitched up head ever.

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You can set it to 1 once you leave the restoration zone. In order to prevent Onderon from crashing in the spaceport cutscene, you need to set it to 1 anyway. I think actually though, once the intro cutscene for the spaceport is over, you can set it back to 0 if you want. It's very important to set that setting back to 0 before you finish the Ravager or a certain character who shows up will have the most glitched up head ever.

After leaving Telos Polar Region, I reset vertex objects back to 1. I then went to Nar Shadaa, but game crashed again just when Go-to was talking about the Exiled Jedi. When I set vertex objects to 0, that part didnt crash and I was able to land on Nar Shadaa. Should I just leave vertex objects set to 0, and then re-enable when I get to the Ravager? You said I need it set to 1 for Onderon... What should I do? Thoughts and help appreciated  :D

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I can't really remember what all I did. I think what I did was leave it alone until I left Dxun the first time and then I left it alone until I finished the return to Telos and, after seeing a character's head horribly deformed due to what looked like, eyelashes screwing up, I changed it again.

 

Out of curiosity, are you on an NVIDIA card? If so, what card and what driver?  

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I can't really remember what all I did. I think what I did was leave it alone until I left Dxun the first time and then I left it alone until I finished the return to Telos and, after seeing a character's head horribly deformed due to what looked like, eyelashes screwing up, I changed it again.

 

Out of curiosity, are you on an NVIDIA card? If so, what card and what driver?  

Yes, my laptop has 2 Nvidia Cards. It has 2 Nvidia GeForce GTX 870Ms with 6GB each. Driver is 376.54.

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