Working Class Hero 12 Posted December 14, 2010 Was this already in the game, or is this a new one? Quote Share this post Link to post Share on other sites
Stoney 1,511 Posted December 16, 2010 It was created by Savvy30039,she was also the one who created it for TSLRP but was gracious enough to give it to us also. Quote Share this post Link to post Share on other sites
Working Class Hero 12 Posted December 16, 2010 Ah, yeah now I remember. By any chance do you know how she did it? I always thought that adding new animations to existing models is impossible? Quote Share this post Link to post Share on other sites
Stoney 1,511 Posted December 16, 2010 Well , good news is yes she explained how to do it. Bad news is it was in a pm that I saved in the old forums.(should have printed it out) What I do remember she told me was,new animations can be added but they had to use existing animation names. what that means is in the case of our lean animation its "Kneel_talk _angry" and "kneel_talk_sad". The animation "name" existed but obsidian never created the actual animation for it. That's why we had the "dancing" handmaidens at one point. Even thats not a 100% as she created an animation for Hanharr slamming Mira into the rocks but apparently it wouldn't work properly ingame. Quote Share this post Link to post Share on other sites
Working Class Hero 12 Posted December 17, 2010 This is by far a reach, but do you think this would apply to room animations? Quote Share this post Link to post Share on other sites
Stoney 1,511 Posted December 17, 2010 Don't know,as of right now I don't think anyone has figure out/cracked existing room animations. Also I do know for a fact that existing modules do not like to be messed with. Closest I ever got was to add the "window" (just a UV-remap) for M478 to 003EBO but mdlops destroyed the hyperdrive animation. Quote Share this post Link to post Share on other sites
Guest HK-47 Posted March 26, 2011 Well , good news is yes she explained how to do it. Bad news is it was in a pm that I saved in the old forums.(should have printed it out) What I do remember she told me was,new animations can be added but they had to use existing animation names. what that means is in the case of our lean animation its "Kneel_talk _angry" and "kneel_talk_sad". The animation "name" existed but obsidian never created the actual animation for it. That's why we had the "dancing" handmaidens at one point. Even thats not a 100% as she created an animation for Hanharr slamming Mira into the rocks but apparently it wouldn't work properly ingame. Query: Dancing Handmaidens? Quote Share this post Link to post Share on other sites