Copper

Extracting Ambient Backgrounds from the Modules in K1 or K2, how?

Recommended Posts

Hello dear modders!

I have been trying all day with various programs (Even SithCodec by JC) to extract Ambient Background sounds (i.e. al_en_dantbend.wav), even have been trying import them as raw file into Audacity, and kinda had success, however, it has a super-loud noise in it, despite removing the header with SithCodec, tried Miles Sound Tool, Decompress, but then the Ambient Background is just blank.

My question now: How could I extract them properly, removing the fake header succesfully, or is it, that in the files the noise may be hardcoded into these ambient files in StreamMusic? I've been trying all day with al_en_dantbend.wav, nearly no success.

Help is appreciated, because I'd like to use these Ambient Backgrounds for my projects, and if there's no real solution, then that's fine too.

Thanks in advance! :) 

Edited by Copper

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.