I'm giving my TSL a much needed visual fresh-up. Peragus turned out fine, and I'm doing exactly the same with Telos (more exactly, grass and dirt), but Telos' files don't change in the game.
* I'm using Kotor Tool to extract game textures from the ERFs.
* I edit them in Photoshop CS2 (really just pasting over) and save them as .tga.
* I'm making sure to merge all layers.
* I'm saving in a custom folder in Override. Works fine for Peragus, but not for Telos. Not when I save them in different folders, the same folder, or put them directly in Override.
Any ideas?