virtualrich1975

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About virtualrich1975

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    Jedi Initiate
  1. I don't know either but I'd rather not risk it screwing up the game. I already had to start over because Starport Visa mod broke the game. Maybe you could discuss that with the HoTOR creator?
  2. It is compatible with TSLRCM. It's not compatible with NLQ because according to the HoTOR read-me file: "In this mod the Lightsaber Quest has been modified to be completable at the workbench, and I have removed any dialog with Bao-Dur having to do with the lightsaber quest. So basically I moved it from BD to the workbench."
  3. So, I installed No Lightsaber Quest and shortly afterwards installed HoTOR 1.6 before I realized it was not compatible. Is there a way to uninstall HoTOR 1.6? I'd rather have No Lightsaber Quest. I hope I do have to start all over again with a clean install of the game in order to rectify this grievous error. Please tell me I do not and that it is possible to uninstall. The readme for HoTOR 1.6 gives no information about how to do this. I have not run the game yet.
  4. English. Also Nikko is missing from the Cantina, so I cannot continue the quest to redeem Dhagon Ghent. Edit:Apparently it has something to do with the Starport Visas mod.
  5. New problem. When talking to the swoop race guy (the guy with the tentacles) in the Onderon Cantina I can start a race but it says I must beat a time of "Unknown Token" or something like that. Also when I do complete the race it takes me back to him and he asks if I am back to race again. Also when I try to leave this part of the cantina it does the same, takes me back and he asks if I am back to race.
  6. You're right it is a KOTOR 1 mod, but it's probably not even installed. I will check anyway. Just having played some going through the door from Docks to Refugee Pad works now. It might be just this specific part of the game (and mods) when the exile is not in the party. Edit:Sherruk lightsaber mod is not installed. I don't even know why I have it. I don't plan to be playing KOTOR 1.
  7. It's all good. I was able to use warp 301Nar to get back to the Refugee Landing pad and a save game editor to remove the "cheat used" from the save game. Mods I have installed are Handmaiden/Sister Fix, Disciple as a Mirialan, Force Fashion II, Handmaiden's White Leathers, High Level Force Powers vers. 2.1, New Bastila Ages and Clothes, New Admiral Onasi Ages, Kreia's Assorte Robes, Dissapearing Rubat Crystal Fix, Onderon Starport Visa Expansion. The following might be installed: Darth Nihilus Lord of Hunger reskin, Sith Trooper Replacement Skins, EZ Swoop, Ebon Hawk Hidden Compartment, Imperial Officer Mod reskin, Kill Disciple Mod, Kreia Eyes reskin, Quello to Watto, Visas reskin, Onderon Museum Upgrade, Remote Tells You How Influential You Are, Realistic Nar Shaddaa Skybox, Sherruk - Attacks With Lightsabers, Shinobi Robes, Sion's Arrival Fix, T3 Rakatan Droid Mod, vURT'S KOTOR: TSL EBON HAWK RETEXTURE 1.0.
  8. I have just acquired the transponder codes and empty card from the warehouse and rejoined with Atton and Mira. After fighting off all the Gands I am not sure where to go next. I can leave the docks but cannot go through the door to the refugee landing pad. I read in walkthroughs that the game is supposed to automatically take the party to Tienn Tub after leaving the warehouse with T3-M4 but this is not happening. Not sure if it has anything to do with changes made by the TSLRCM or not. It's been a while since I last played this game (way back when it was first released) so it could be there's something I am missing that has nothing to do with the TSLRCM.